A real-time strategy game that revolves into expanding your enterprise. Each building that can be constructed has different purposes and can be upgraded or downgraded, but the main goal is to build your way up to increase your income and capture enemy or neutral buildings. If you get negative funds for an extended period of time or you lose your HQ you lose.

Game Mechanics:

  • In this game it is not possible to remove buildings, so think wisely what you are going to build.
  • There are different available tiles that you can build that makes building more expensive or cheaper, but it also affect its income accordingly.
  • Every building that allows you to construct further also capture enemy buildings, this capture effect can be stacked and the "anti-capture" counterpart that ornamental does also stacks.
  • There are two main ways to win capturing all monumental buildings or controlling all enemies HQ.
  • If you get your HQ captured you lose.

Available Buildings:

  • HQ: Your main building. It allows you to construct further, can capture other buildings in its range and give a tiny income boost.
  • Office: A building that is primarily used to increase your income by a good amount.
  • Billboard: A building that makes you construct further and it is really good to capture another entrepreneur buildings.
  • Ornamental: A building that combats the capture mechanic. Reducing its effectiviness.
  • Monument: A building that you cannot buy. However it can be captured and gives a huge income boost.

Comments

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(+2)

What a lovely approach to city building! wish there were more things i could do like build roads and connect offices to houses or something. I feel like this is a very accessible take on a capital game! Potential potential potential!

Thank you.

Sure those are good ideas.

Maybe we can add them in the future.